


Despite the unfortunate dramatics surrounding its release, it still holds up as one of the best open-world stealth games of the last decade, and whilst it’s modern setting doesn’t reflect Assassin’s Creed, it’s toy-box design does. Kojima’s final game before moving on to the elusive Death Stranding, Metal Gear Solid 5: The Phantom Pain is his unfinished masterpiece, a bittersweet sayonara to the series which was his baby, packed with adrenaline and plenty of stories left untold. Easy to recommend in general, Breath of the Wild is an even sweeter deal for Assassin’s Creed fans, who should feel right at home clambering up the face of cliffs across its 50-hour story. Where Assassin’s Creed offers chaos and bloodshed, Breath of the Wild is a breath of fresh serenity, and can be incredibly therapeutic and relaxing when you’re not being chased by Cucco’s or aggravating fire dragons. You can climb anything in Breath of the Wild, much like you can scale most structures in Rome in Assassin’s Creed 2. It’d be hard to argue it doesn’t evoke some of Assassin’s Creed greatest qualities in its open-world design and clever climbing mechanics. A game that quickly became near and dear to every early adopter’s heart when it dropped alongside the Nintendo Switch in early 2017, The Legend of Zelda: Breath of the Wild is an utter masterpiece, a holistic reinvention of Zelda that pushed the series away from the trappings of the past and into the future.
